﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public class SceneFormatVo : MonoBehaviour
{
    public static SceneFormatVo instance;
    void Awake()
    {
        instance = this;
    }
    //场景名
    public string sceneName;
    //二D包围盒
    public Vector4 bounds;
    //列数
    public int row = 10;
    //行数
    public int column = 10;
    //加载周围范围
    public int range = 1;

}
